Behind the result - No mystery in the method
The tool multiplies each selected quantity by its entered gold cost and population assumption, then adds the six lines. It compares total army cost plus any optional reserve with the entered budget, and separately compares population with the entered allowance. Negative budget headroom is shown as a shortfall; population excess is not silently treated as legal. Zero quantities contribute zero; a zero cost remains a user assumption, not a claim that the game recruits a unit for free. The page does not verify mode rules, unlocks, skins, current balance or a build queue.
Blank optional fields are omitted from the entered-input summary. Text is displayed literally, not interpreted as HTML.
Editing inputs clears the previous result. Build again before exporting. Download text creates a .txt copy; Print / Save PDF uses your browser. Review optional notes before sharing.
Before you go
How is the army total calculated?
Each selected quantity is multiplied by its entered gold cost. Those line totals are added, with the reserve checked separately. Population uses its own per-unit assumptions and allowance.
Are the default unit costs and population values official?
No. They are editable arithmetic examples. Replace them with the values relevant to your own official-game mode/version. The site does not fetch balance data or claim that a planned lineup is recruitable.
Why are reserve and population checked separately?
Gold and population are different constraints. A plan may fit one and exceed the other. The reserve is added to the gold requirement so it is not accidentally counted as money available for recruitment.
Can I share the army plan without saving an account here?
Yes. Download the text or use Print / Save PDF after building a result. The tools do not store game-account data or a plan history. Your device and chosen recipients control the copies.